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	<title>buildcontext &#187; Android</title>
	<atom:link href="http://www.buildcontext.com/blog/tag/android/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.buildcontext.com/blog</link>
	<description>the personal blog of Ben Hedrington</description>
	<lastBuildDate>Sun, 23 May 2010 18:36:15 +0000</lastBuildDate>
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		<title>Turning off HTC Sense UI on the HTC EVO 4G, Incredible and similar Android phones.</title>
		<link>http://www.buildcontext.com/blog/2010/05/23/turning-off-htc-sense-ui-senseui-htc-evo-4g-incredible-android-phones/</link>
		<comments>http://www.buildcontext.com/blog/2010/05/23/turning-off-htc-sense-ui-senseui-htc-evo-4g-incredible-android-phones/#comments</comments>
		<pubDate>Sun, 23 May 2010 18:24:35 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Mobile Web]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[evo 4g]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[htc sense ui]]></category>
		<category><![CDATA[incredible]]></category>
		<category><![CDATA[senseui]]></category>
		<category><![CDATA[turn off]]></category>

		<guid isPermaLink="false">http://www.buildcontext.com/blog/?p=968</guid>
		<description><![CDATA[If you are lucky enough to have one of the new smoking fast, beautiful Android phones from HTC the Incredible or the EVO 4G you have little to complain about&#8230; but&#8230; well&#8230; some of us just aren&#8217;t in love with &#8230; <a href="http://www.buildcontext.com/blog/2010/05/23/turning-off-htc-sense-ui-senseui-htc-evo-4g-incredible-android-phones/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<div class="postimg"><img class="postimg" src="http://farm4.static.flickr.com/3383/4632234211_3212b7b1b0_m.jpg" width="168" height="240" alt="Android" /></div>
<p>If you are lucky enough to have one of the new smoking fast, beautiful Android phones from HTC the Incredible or the EVO 4G you have little to complain about&#8230; but&#8230; well&#8230; some of us just aren&#8217;t in love with that HTC Sense UI&#8230;</p>
<p>Is a more standard Android experience is what you want? Well it&#8217;s only a few settings away.</p>
<p>Below is the stock Sense UI home screen on my HTC EVO 4G (with a custom background only.) Let&#8217;s get rid of it! </p>
<h3>Just a few quick steps&#8230;</h3>
<style type="text/css">
td.directions {vertical-align:middle;width:350px;padding-top:10px;}
td.shot {width:180px;padding-top:10px;}
span.do {font-weight:bold;font-size:1.3em;}
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<table>
<tr>
<td class="shot"><a href="http://www.flickr.com/photos/24842634@N04/4631360507/" title="01 by hedrinbc, on Flickr"><img src="http://farm5.static.flickr.com/4029/4631360507_188cff3fc4_m.jpg" width="144" height="240" alt="01" /></a></td>
<td class="directions">
Press the <span class="do">Menu</span> button.<br />
<span id="more-968"></span>
</td>
</tr>
<tr>
<td class="shot"><a href="http://www.flickr.com/photos/24842634@N04/4631360501/" title="02 by hedrinbc, on Flickr"><img src="http://farm5.static.flickr.com/4033/4631360501_30214ab4b9_m.jpg" width="144" height="240" alt="02" /></a></td>
<td class="directions">
Press <span class="do">Settings</span>.
</td>
</tr>
<tr>
<td class="shot"><a href="http://www.flickr.com/photos/24842634@N04/4631360499/" title="03 by hedrinbc, on Flickr"><img src="http://farm5.static.flickr.com/4025/4631360499_7e4ce024f7_m.jpg" width="144" height="240" alt="03" /></a></td>
<td class="directions">
Choose <span class="do">Applications</span>.
</td>
</tr>
<tr>
<td class="shot"><a href="http://www.flickr.com/photos/24842634@N04/4631358855/" title="04 by hedrinbc, on Flickr"><img src="http://farm5.static.flickr.com/4017/4631358855_df0e08f896_m.jpg" width="144" height="240" alt="04" /></a></td>
<td class="directions">
Expand <span class="do">Manage Applications</span>.
</td>
</tr>
<tr>
<td class="shot"><a href="http://www.flickr.com/photos/24842634@N04/4631358853/" title="05 by hedrinbc, on Flickr"><img src="http://farm5.static.flickr.com/4023/4631358853_d79558ac12_m.jpg" width="144" height="240" alt="05" /></a></td>
<td class="directions">
Wait for the application names to load, scroll down and select <span class="do">HTC Sense</span>.
</td>
</tr>
<tr>
<td class="shot"><a href="http://www.flickr.com/photos/24842634@N04/4631358851/" title="06 by hedrinbc, on Flickr"><img src="http://farm5.static.flickr.com/4050/4631358851_fa45110759_m.jpg" width="144" height="240" alt="06" /></a></td>
<td class="directions">
Press the <span class="do">Clear defaults</span> button.
</td>
</tr>
<tr>
<td class="shot"><a href="http://www.flickr.com/photos/24842634@N04/4631358841/" title="08 by hedrinbc, on Flickr"><img src="http://farm4.static.flickr.com/3340/4631358841_9bd5e31c4c_m.jpg" width="144" height="240" alt="08" /></a></td>
<td class="directions">
Now press the <span class="do">Home</span> button on your phone.<br />
<span class="do">Check &#8220;Use by default&#8230;&#8221;</span><br />
&#8230;and then choose <span class="do">Launcher</span>.
</td>
</tr>
<tr>
<td class="shot"><a href="http://www.flickr.com/photos/24842634@N04/4631358839/" title="09 by hedrinbc, on Flickr"><img src="http://farm5.static.flickr.com/4060/4631358839_9ebcf94f66_m.jpg" width="144" height="240" alt="09" /></a></td>
<td class="directions">
There you go, your new smoking fast phone in a more native Android flavor.</p>
<p>Enjoy!<br />
-Ben
</td>
</tr>
</table>
]]></content:encoded>
			<wfw:commentRss>http://www.buildcontext.com/blog/2010/05/23/turning-off-htc-sense-ui-senseui-htc-evo-4g-incredible-android-phones/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Experiment: Browser Based Geolocation &#8211; HTML5 Points the Future of the Web</title>
		<link>http://www.buildcontext.com/blog/2010/01/05/browser-based-geolocation-experiment-powerful-mobile-web-html5/</link>
		<comments>http://www.buildcontext.com/blog/2010/01/05/browser-based-geolocation-experiment-powerful-mobile-web-html5/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 02:13:53 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Cloud Development]]></category>
		<category><![CDATA[Mobile Web]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Browser Based]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[Gears]]></category>
		<category><![CDATA[Geolocation]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Google App Engine]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[JavaScript]]></category>
		<category><![CDATA[jQuery]]></category>

		<guid isPermaLink="false">http://www.buildcontext.com/blog/?p=838</guid>
		<description><![CDATA[The adoption of HTML5 and its surrounding cast of powerful new features is going to be a huge boon to web users and points towards a very positive direction for the future of the web. From the smoother interfaces of &#8230; <a href="http://www.buildcontext.com/blog/2010/01/05/browser-based-geolocation-experiment-powerful-mobile-web-html5/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<div class="postimg"><img class="postimg" src="http://farm5.static.flickr.com/4031/4248624487_27568e56d8_m.jpg" width="240" height="171" alt="Android Geolocation" /></div>
<p> The adoption of <a href="http://diveintohtml5.org/">HTML5</a> and its surrounding cast of powerful new features is going to be a huge boon to web users and points towards a very positive direction for the future of the web. From the smoother interfaces of <a href="http://diveintohtml5.org/detect.html#canvas">canvas</a>, <a href="http://diveintohtml5.org/detect.html#storage">local storage</a> enabling offline modes for online email programs and the like seamlessly, online <a href="http://diveintohtml5.org/detect.html#video">video</a> free of dependencies like Flash, <a href="ww.w3.org/TR/2009/WD-websockets-20091222/">web sockets</a> making the real time web a breeze without all the current AJAX workarounds, and so much more but I&#8217;ll save all of those for future posts&#8230;.</p>
<p>Today I wanted to finish up and release an experiment using the HTML5 <a href="http://diveintohtml5.org/detect.html#geolocation">Geolocation</a> feature (<a href="#technically">sticklers, click here</a>), a feature allowing your web browser (with your permission of course) to share your location, enabling any current website to tailor itself right to where you are&#8230; a powerful feature for todays increasingly mobile web user.</p>
<h3>Why is This Important?</h3>
<p>Today this level of convenience, all the applications you use every day seamlessly knowing where you are, is unheard of for the user as well as the web developer outside of proprietary built &#8220;apps&#8221; on iPhone or Android you need to seek out and download.  But little do most people know those web browsers in their pockets on those same devices can do this today, opening the playing field of a personal local experience up to the entire web&#8230; no downloads, no waiting, no device lock-in.</p>
<h3>The Experiment</h3>
<p>My experiment started with a simple need, in the summer I drive a Jeep to work with a soft top and I prefer to have it down as much as possible, I mean sun in Minnesota only happens for a short stint i need to suck it up. What I needed was a simple view of the current temperature, maybe a radar map to look for any rain on the map coming my direction, not a huge list. In the early summer I quickly built a one page HTML and JavaScript mashup using <a href="http://jquery.com/">jQuery</a>, <a href="http://diveintohtml5.org/">HTML5</a> (or <a href="http://gears.google.com/">Google Gears</a> as a fallback) and the <a href="http://www.wunderground.com/">Weather Underground</a> <a href="http://wiki.wunderground.com/index.php/API_-_XML">API</a> to build a web page that did just that, polished it up a bit (let&#8217;s call it a working prototype as of today) and hosted it on <a href="http://code.google.com/appengine/">Google App Engine</a> purely for worry free scalability to <a href="http://www.bctx.info/wx">show it</a> to you all.</p>
<p><a href="http://www.flickr.com/photos/24842634@N04/4249394268/" title="Android, iPhone Geolocation Weather GEO"><img src="http://farm3.static.flickr.com/2670/4249394268_cbd989b1a5.jpg" width="500" height="370" alt="Android, iPhone Geolocation Weather GEO" /></a></p>
<p>Initially on load my experiment &#8220;<a href="http://www.bctx.info/wx">Weather GEO</a>&#8221; asks if I want to share my location, of course I select yes, <span id="more-838"></span>this allows my browser to pull a location from my GPS, Wifi or internet address depending on what the device sees fit. </p>
<p><a href="http://www.flickr.com/photos/24842634@N04/4249394276/" title="Android, iPhone Geolocation Weather GEO"><img src="http://farm5.static.flickr.com/4026/4249394276_d5f1a36726.jpg" width="500" height="370" alt="Android, iPhone Geolocation Weather GEO" /></a></p>
<p>It passes that longitude and latitude back to my page&#8217;s JavaScript I in turn query Weather Underground for the next two forecast elements and a radar map for that longitude and latitude and display them as soon as they come back&#8230; </p>
<p><a href="http://www.flickr.com/photos/24842634@N04/4249394278/" title="Android, iPhone Geolocation Weather GEO"><img src="http://farm3.static.flickr.com/2720/4249394278_3765a984e7.jpg" width="500" height="370" alt="Android, iPhone Geolocation Weather GEO" /></a></p>
<p>Pretty slick&#8230; solves a problem in a simple way, just one click from a browser bookmark, no custom proprietary &#8220;app&#8221; code to build and it will work in every browser when HTML5 is fully adopted, but currently works in the major mobile browsers, Android and iPhone, in FireFox 3.5+ and any browser that has Google Gears on the PC, Mac and Linux&#8230; thats more than enough for me.</p>
<p>A great example of where the web is going and how progress on open standards like this benefit everyone, give my little experiment a try here <a href="http://www.bctx.info/wx">http://bctx.info/wx</a>. Let me know how it works for you, if your device is passing your proper location and what you think in the comments. Currently I am seeing the Droid have a problem with the code and have posted to the Android Developers Google Group.</p>
<p><a href="http://www.bctx.info/wx" title="Android Geolocation Weather GE"><img src="http://farm3.static.flickr.com/2502/4248553619_1481c5563d_m.jpg" width="161" height="240" alt="Android Geolocation Weather GE" /></a></p>
<p id="technically">* Ok, technically Geolocation is part of the <a href="http://www.w3.org/2008/geolocation/">W3C Geolocation Working Group</a>, not HTML5 but it will largely be implemented with HTML5 so it really has become part and parcel of the browser based future.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.buildcontext.com/blog/2010/01/05/browser-based-geolocation-experiment-powerful-mobile-web-html5/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Installing Google Android for Mobile Browser Testing on Mac OS X</title>
		<link>http://www.buildcontext.com/blog/2009/11/06/installing-android-sdk-browser-testing-mac-os-x/</link>
		<comments>http://www.buildcontext.com/blog/2009/11/06/installing-android-sdk-browser-testing-mac-os-x/#comments</comments>
		<pubDate>Sat, 07 Nov 2009 02:36:09 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile Web]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Browser Testing]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[How To]]></category>
		<category><![CDATA[Install]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[OS X]]></category>
		<category><![CDATA[OSX]]></category>
		<category><![CDATA[SDK]]></category>

		<guid isPermaLink="false">http://www.buildcontext.com/blog/?p=714</guid>
		<description><![CDATA[Browser testing is critical to any web developer, designer… really any web professional. You need to know how your users or customers are seeing your work through the multitude of browsers and devices available to them, new ones become available &#8230; <a href="http://www.buildcontext.com/blog/2009/11/06/installing-android-sdk-browser-testing-mac-os-x/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<div class="postimg"><img class="postimg" src="http://farm3.static.flickr.com/2562/4081708274_6d41114678_t.jpg" alt="" width="100" height="100" /></div>
<blockquote><p>Browser testing is critical to any web developer, designer… really any web professional. You need to know how your users or customers are seeing your work through the multitude of browsers and devices available to them, new ones become available every day.</p></blockquote>
<p>About a year ago I wrote a <a href="http://www.buildcontext.com/blog/2008/11/21/android-sdk-browser-test-emulator-pc-google/">post</a> walking you through installing the Google Android SDK on your machine to use as a mobile web browser. This time I am doing it on Mac OS X but I might just make a Windows version too if I get a little time&#8230; let me know if you&#8217;d like to see that happen. </p>
<p>Let&#8217;s get started&#8230;</p>
<h3>Get the SDK&#8230;</h3>
<ol>
<li>Go to the <a href="http://developer.android.com/sdk/index.html">Android SDK</a> page.</li>
<li>Download <a href="http://developer.android.com/sdk/download.html?v=android-sdk_r3-mac.zip">Android SDK for Mac OS X (intel)</a><span id="more-714"></span></li>
<li>Unzip it and move it to the root of your home directory.</li>
</ol>
<h3>Set it up&#8230;</h3>
<ol>
<li> Open Terminal, enter the following commands&#8230;
<pre><code>cd ~
nano .bash_profile
</code></pre>
</li>
<li>Paste this into the new file, or add it if there are existing contents.
<pre><code>export PATH=${PATH}:~/android-sdk-mac/tools
</code></pre>
<p><a href="http://www.flickr.com/photos/24842634@N04/4081662836/"><img src="http://farm3.static.flickr.com/2546/4081662836_14ac64296a.jpg" alt="" width="500" height="365" /></a></li>
<li>Press &#8220;Control X&#8221; and save the file.</li>
<li>Close Terminal.</li>
</ol>
<h3>Load up an Android OS&#8230;</h3>
<ol>
<li>Open Terminal, enter the following command&#8230;
<pre><code>android</code></pre>
<p>The Android SDK and AVD Manager will open.<br />
<a href="http://www.flickr.com/photos/24842634@N04/4081052166/"><img src="http://farm3.static.flickr.com/2661/4081052166_01a8284b00.jpg" alt="" width="500" height="334" /></a></li>
<li>Choose &#8220;Available Packages&#8221;</li>
<li>Click the arrow beside &#8220;dl-ssl.google.com&#8230;&#8221;</li>
<li>Check one or more Android Platforms, I chose Android 1.6 and 2.0 for good measure you can choose whatever versions you are targeting.</li>
<li>Click &#8220;Install Selected&#8221; and then &#8220;Install Accepted&#8221;</li>
<li><strong>Your SDK is now complete and ready to run&#8230;</strong> Stick in your Android SDK and AVD Manager let&#8217;s make a device!</li>
</ol>
<h3>Getting your virtual Android device ready&#8230;</h3>
<ol>
<li>Chose &#8220;Virtual Devices&#8221;</li>
<li>Click &#8220;New&#8230;&#8221;<br />
<a href="http://www.flickr.com/photos/24842634@N04/4080292701/"><img src="http://farm3.static.flickr.com/2500/4080292701_685155108b.jpg" alt="" width="500" height="375" /></a></li>
<li>Give your AVD a name for this tutorial I chose &#8220;default2.0&#8243;</li>
<li>Choose one of the Android platforms you downloaded in the &#8220;Target&#8221; pulldown, I chose Android 2.0.</li>
<li>Give the SD card some value, let&#8217;s say 25mb.</li>
<li>Click &#8220;Create AVD&#8221;</li>
<li>You should return back to the home screen, click your new Android AVD&#8217;s name and press &#8220;Start&#8221;</li>
<li><strong>Success!</strong><br />
<a href="http://www.flickr.com/photos/24842634@N04/4080292761/"><img src="http://farm4.static.flickr.com/3487/4080292761_be1d165ec0.jpg" alt="" width="500" height="466" /></a></li>
</ol>
<h3>Create an icon of sorts to launch your new emulator&#8230;</h3>
<ol>
<li>Open Terminal, enter the following commands&#8230;
<pre><code>cd ~/Desktop/
nano Android.command
</code></pre>
</li>
<li>Add this command to the new file&#8230;
<pre><code>emulator -scale .7 -avd default2.0
</code></pre>
<p><a href="http://www.flickr.com/photos/24842634@N04/4081684358/"><img src="http://farm3.static.flickr.com/2558/4081684358_e8e0685e53.jpg" alt="" width="500" height="359" /></a></li>
<li>Press &#8220;Control X&#8221; and save the file</li>
<li>Run this final command&#8230;.
<pre><code>chmod 755 Android.command
</code></pre>
</li>
<li>Close Terminal</li>
<li>Double click on Android.command on your desktop&#8230; <strong>Success!</strong><br />
<a href="http://www.flickr.com/photos/24842634@N04/4080307965/"><img src="http://farm3.static.flickr.com/2760/4080307965_ef429e8820.jpg" alt="" width="500" height="432" /></a></li>
</ol>
]]></content:encoded>
			<wfw:commentRss>http://www.buildcontext.com/blog/2009/11/06/installing-android-sdk-browser-testing-mac-os-x/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>How To: Install and Browser Test Your Site With Google Android Right on Your PC</title>
		<link>http://www.buildcontext.com/blog/2008/11/21/android-sdk-browser-test-emulator-pc-google/</link>
		<comments>http://www.buildcontext.com/blog/2008/11/21/android-sdk-browser-test-emulator-pc-google/#comments</comments>
		<pubDate>Sat, 22 Nov 2008 04:16:27 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Mobile Web]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Easy]]></category>
		<category><![CDATA[Eumlator]]></category>
		<category><![CDATA[How To]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Quick]]></category>

		<guid isPermaLink="false">http://www.buildcontext.com/blog/?p=67</guid>
		<description><![CDATA[Update: Post on how to install Android 2.0 on Mac OSX is here. This post is for Android SDK versions 1.1 and under. Browser testing is critical to any web developer, designer&#8230; really any web professional. You need to know &#8230; <a href="http://www.buildcontext.com/blog/2008/11/21/android-sdk-browser-test-emulator-pc-google/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<div style="border-top:1px dotted #000;border-bottom:1px dotted #000;padding:.4em 1.4em;margin:1em;background-color:#FFFACD;font-size:1.2em;font-style: italic;">
<p>Update: Post on how to <a href="http://www.buildcontext.com/blog/2009/11/06/installing-android-sdk-browser-testing-mac-os-x/">install Android 2.0 on Mac OSX</a> is here.</p>
<p>This post is for Android SDK versions 1.1 and under.</p>
</div>
<div class="postimg"><img class="postimg" title="Google Android Browser Testing" src="http://farm4.static.flickr.com/3287/3049449144_ebba7b4b86_m.jpg" width="129" height="240" /></div>
<p>Browser testing is critical to any web developer, designer&#8230; really any web professional. You need to know how your users or customers are seeing your work through the multitude of browsers and devices available to them, new ones become available every day. I wasn&#8217;t able to find a quick answer to browser testing on the new Google Android mobile platform so I blazed a trail, captured and boiled down the steps so anyone can follow and get Android up and running on their Windows PC quickly and painl.</p>
<style type="text/css">
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<h3>Installing the SDK and Browser</h3>
<ol class="howto">
<li>First things first visit the <a href="http://code.google.com/android/download_list.html" target="_blank">Android SDK download page</a> and download the Windows version of the SDK.</li>
<li>Create a folder under C:\Program Files called &#8220;android-sdk&#8221;</li>
<li>Un-zip the contents of the Android SDK you downloaded into this folder.<br />
<span id="more-67"></span><a href="http://www.flickr.com/photos/24842634@N04/3049449032/" title="Installing Google Android SDK"><img src="http://farm4.static.flickr.com/3135/3049449032_e57924e5ce_m.jpg" width="240" height="180" alt="Installing Google Android SDK" /></a></li>
<li>Now that you have the all files you need to edit your &#8220;path&#8221; so Windows can find the emulator when it is run.<br />
<a href="http://www.flickr.com/photos/24842634@N04/3049449068/" title="Installing Google Android SDK"><img src="http://farm4.static.flickr.com/3190/3049449068_98d9226b26_m.jpg" width="240" height="180" alt="Installing Google Android SDK" /></a></p>
<ul>
<li>Right click on &#8220;My Computer&#8221;</li>
<li>Select &#8220;Properties&#8221;</li>
<li>Click the &#8220;Advanced&#8221; tab</li>
<li>Click on the &#8220;Environment Variables&#8221; in &#8220;System Variables&#8221; scroll down to &#8220;Path&#8221;</li>
<li>Double click on &#8220;Path&#8221; move to the end of the &#8220;Variable value&#8221; and paste in this path (don&#8217;t forget the semicolon to close the previous path)<br />
<code>;C:\Program Files\android-sdk\tools</code></li>
<li>Click &#8220;Ok&#8221; on all open windows.</li>
</ul>
</li>
<li>Ok now the SDK is set up to run, lets quickly create some shortcuts icons to launch our emulator.<br />
<a href="http://www.flickr.com/photos/24842634@N04/3049449078/" title="Installing Google Android for Browser Testing"><img src="http://farm4.static.flickr.com/3027/3049449078_c5ed458b22_m.jpg" width="240" height="180" alt="Installing Google Android for Browser Testing" /></a></p>
<ul>
<li>Right click on your Desktop, mouse over &#8220;New&#8221; then click &#8220;Shortcut&#8221;</li>
<li>Paste this command into the entry field then click next<br />
<code>emulator.exe -datadir "C:\Program Files\android-sdk" -skin HVGA-P</code></li>
<li>If you like give your shortcut a name I chose &#8220;Android &#8211; Standard&#8221; (I chose &#8220;Standard&#8221; for a reason if you want to try the other versions see &#8220;<a href="#extracred">Extra Credit</a>&#8220;)</li>
</ul>
</li>
</ol>
<h3>Success!</h3>
<p>Double click your shortcut and you should see the Android emulator starting up, it does take a little time the first run.<br />
<a href="http://www.flickr.com/photos/24842634@N04/3048608453/" title="Google Android Emulator Browser Testing"><img src="http://farm4.static.flickr.com/3003/3048608453_ec62556cdf_m.jpg" width="240" height="180" alt="Google Android Emulator Browser Testing" /></a></p>
<h3>Doing Some Quick Testing</h3>
<ul class="screens">
<li><img class="rightscreen" src="http://farm4.static.flickr.com/3204/3048608471_ea3aa23fdf.jpg" alt="10" width="270" height="500" />
<p>Once the emulator phone boots, click &#8220;Menu&#8221; on the phone and proceed to the browser.</p>
<p>Click on the Browser icon</li>
<li><img class="rightscreen" src="http://farm4.static.flickr.com/3074/3048608493_f59e7da6a0.jpg" alt="11" width="269" height="500" />
<p>Click &#8220;Menu&#8221; again then click &#8220;Go to URL&#8221;</li>
<li><img class="rightscreen" src="http://farm4.static.flickr.com/3286/3048608509_99247ee681.jpg" alt="12" width="273" height="500" />Type in the URL of the site you are interested in and see what your users see!</li>
<li><img class="rightscreen" src="http://farm4.static.flickr.com/3287/3049449144_ebba7b4b86.jpg" alt="13" width="269" height="500" />
<p>That should be enough to get you going, there is a lot more to find in the Android emulator poke around and understand the experience on these new devices and keep looking out for new ways your users are seeing your site.</p>
<p>-Ben</li>
</ul>
<div style="clear:both"><!-- --></div>
<h3 id="extracred">Extra Credit</h3>
<p>If you are interested there are three more iterations on the Google Android screen that will be in users&#8217;s hands. Create shortcuts for these commands if you&#8217;d like to try them.</p>
<p><code>emulator.exe -datadir "C:\Program Files\android-sdk" -skin HVGA-L</code><a href="http://www.flickr.com/photos/24842634@N04/3049449168/" title="14 by hedrinbc, on Flickr"><img src="http://farm4.static.flickr.com/3058/3049449168_cb41dca5ab_t.jpg" width="100" height="75" alt="14" /></a></p>
<p><code>emulator.exe -datadir "C:\Program Files\android-sdk" -skin QVGA-P</code><a href="http://www.flickr.com/photos/24842634@N04/3049449186/" title="15 by hedrinbc, on Flickr"><img src="http://farm4.static.flickr.com/3241/3049449186_bc51fc231c_t.jpg" width="100" height="75" alt="15" /></a></p>
<p><code>emulator.exe -datadir "C:\Program Files\android-sdk" -skin QVGA-L</code><a href="http://www.flickr.com/photos/24842634@N04/3049449206/" title="16 by hedrinbc, on Flickr"><img src="http://farm4.static.flickr.com/3197/3049449206_96cb280035_t.jpg" width="100" height="75" alt="16" /></a></p>
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